Twenty-four years ago on Monday, a world chess champion came up against a force too great to overcome: a computer. Garry Kasparov lost the first game of a six-game match on February 10, 1996, against ...
Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...
In the spring of 1997, a supercomputer built by a team of IBM scientists stunned the world by beating grandmaster Garry Kasparov, considered one of the greatest chess players in history. Deep Blue, as ...
As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...
“Computer Chess” may be the strangest — and most wondrous — film of the year so far, and its director, Andrew Bujalski, doesn’t think it has much to do with chess. The film takes place at an ...
AIs have defeated humans at even more computationally difficult games. This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and ...
The Deep Blue supercomputer was a chess computer developed by IBM. The project began at Carnegie Mellon University with chess computers Hitech, Chiptest, and Deep Thought that used advances in custom ...
It’s no secret that computers can smoke humans at chess. And now, as if to further mock our mere organic forms, scientists say they’ve created a computer made out of DNA that can play the board game — ...
It was as if a bottom seed had knocked out the top team in March Madness: At the Sinquefield Cup chess tournament in St. Louis earlier this month, an upstart American teenager named Hans Niemann ...