SVA’s MFA Computer Arts program made a strong impact at SIGGRAPH 2025, with student volunteers, alumni, and faculty contributing throughout the conference.
Offering the opportunity to learn about the state of the film industry today from a pioneer in computer animation, Utah Tech ...
Unexpected double lives, mysterious alternate realms, impending environmental doom, tech addiction, the complexities of parent-child relationships, gender fluidity, racial justice—these are just a few ...
At last night's Student Academy Award ceremony in Beverly Hills, the Academy of Motion Picture Arts & Sciences honored Ringling College of Art and Design computer animation students Kal Athannassov, ...
When Pixar’s Toy Story was released in theaters back in 1995, the world marveled. Back then, computer animation was exciting and new, and the film quickly achieved both critical and box office success ...
The SVA MFA Computer Arts department invites applications for the fall 2020 academic year. Our fields of study include fine art, motion graphics, and animation. The SVA MFA Computer Arts Department ...
(Chicago, IL) – SIGGRAPH announces the Computer Animation Festival’s Best in Show, Jury Award, and Best Student Project recipients for SIGGRAPH 2011 in Vancouver, 7-11 August 2011. A total of 77 films ...
Animation in film and video games is hard to make realistic: each action typically requires creating a separate controller, while deep reinforcement learning has yet to generate realistic human or ...
The University of North Carolina School of the Arts (UNCSA) has announced details for its Summer Intensives in drama, dance, music, filmmaking, animation, visual arts and more, held annually on the ...
Filmmaker Mamoru Hosoda discusses his animated film 'Scarlet,' which updates the question from Hamlet's soliloquy for a new art form — and new age.
'Citius, Altius, Fortius' named best in show. By Carolyn Giardina Tech Editor L3.0, made by France’s ISART Digital, tells the story of a high-tech pet robot and was recognized for best student project ...
Computer animation has a problem: When it gets too realistic, it starts creeping people out. Most recently, moviegoers complained about the near-realistic depiction of humans in Disney’s 3-D flick ...
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