In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
Right now, the Google Play Store is stuffed full of pay-to-win garbage, while iOS enjoys a smorgasbord of excellent indie titles. We need aspirational developers like you, and stat! If you’ve never ...
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