“Fragmented memory” describes all of a system’s unusable free memory. These resources remain unused because the memory allocator responsible for allocating them cannot make the memory available. This ...
In C and C++, it can be very convenient to allocate and de-allocate blocks of memory as and when needed. This is certainly standard practice in both languages and almost unavoidable in C++. However, ...
Editor's Note: Embedded Systems Architecture, 2nd Edition, is a practical and technical guide to understanding the components that make up an embedded system’s architecture. Offering detailed ...
Memory allocation to specific neurons (neuronal allocation) and synapses (synaptic allocation) in a neurocircuit is not random; instead, specific mechanisms determine which synapses and neurons go on ...