Klei's turn-based tactical game recently swapped its Incognita duds for spiffy new Invisible Inc. ones. With that out of the way, the studio recently said that it's working hard on making the ...
Now that the alien occupying force of XCOM 2 has had twenty years to impact how humans live within their closely-controlled cities, it seems they have instituted a firm style of uniformity and ...
As part of a study to improve procedural level generation in games, three researchers have trained an artificial intelligence to make playable maps for classic Doom. We're pretty sure this is how ...
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
Does Starfield use procedural generation? It's a good question considering the sheer scale of the galactic game with over 1000 planets and 100 star systems, it makes sense that procedural generation ...
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