In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. We hear about "optimization" a lot. Many gamers probably have no idea what it really means to ...
I remember when I was a child playing Manic Miner and thinking, "This will never not be fun to me." And you know what? Even with my not fully formed, malleable kid brain, I was totally right. Manic ...
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform. By Mike Isaac and Kellen Browning Reporting from San Francisco ...
Making a mobile game may seem easy on the surface, but every successful app has a well-defined procedure and robust technical ...
GoogleDeepMind has an 'open endedness team' and we've just found out what they've been up to in recent times - namely facilitating AI to generate 2D platformer worlds based on simple image prompts.
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